Summon

Chocobo

Keywords: Magic, Action, Target: Group
Cost: 20D/F10, 15 MP, 10 CT.
Power: 8; +4 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 1d10, M. Armor damage.

Ifrit

Keywords: Magic, Action, Target: Group, Elemental: Fire
Cost: 20D/F10, 25 MP, 15 CT.
Power: 12; +4 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 1d12, M. Armor Fire damage.

Ramuh

Keywords: Magic, Action, Target: Group, Elemental: Lightning
Cost: 20D/F10, 25 MP, 15 CT.
Power: 12; +4 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 1d12, M. Armor Lightning damage.

Shiva

Keywords: Magic, Action, Target: Group, Elemental: Ice
Cost: 20D/F10, 25 MP, 15 CT.
Power: 12; +4 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 1d12, M. Armor Ice damage.

Sylph

Keywords: Magic, Action, Target: Group, Drain
Cost: 20D/F10, 40 MP, 25 CT.
Power: 8; +4 per Rank.

On a successuful Mind, M. Evasion check, deals (Power × MAG) + 1d8, M. Armor damage. Distribute 50% of the total damage dealt evenly among the party as HP recovered; fractional amounts are dropped.

Titan

Keywords: Magic, Action, Target: Group, Elemental: Earth
Cost: 20D/F10, 50 MP, 25 CT.
Power: 14; +5 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 2d8, M. Armor Earth damage.

Valefor

Keywords: Magic, Action, Target: Group, Elemental: Wind
Cost: 20D/F10, 50 MP, 25 CT.
Power: 14; +5 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 2d8, M. Armor Wind damage.

Fenrir

Keywords: Magic, Action, Target: Group, Status: Invisible
Cost: 20D/F10, 60 MP, 35 CT.

Bestows Invisible (6).

Jormungand

Keywords: Magic, Action, Target: Group, Status: Leech
Cost: 20D/F10, 60 MP, 35 CT.

On a successful Mind, M. Evasion check, inflicts Leech (U).

Golem

Keywords: Magic, Action, Target: Group, Status: Barrier
Cost: 20D/F10, 60 MP, 35 CT.

Bestows Barrier (4).

Phoenix

Keywords: Magic, Action, Target: Group, Elemental: Fire, Recovery
Cost: 20D/F10, 80 MP, 45 CT.
Power: 16; +6 per Rank.

On a successful Mind. M. Evasion check, deals (Power × MAG) + 2d10, M. Armor Fire damage. In addition, any ally with the Unconscious status condition loses the condition and regains HP equal to 50% of their maximum.

Leviathan

Keywords: Magic, Action, Target: Group, Elemental: Water
Cost: 20D/F10, 80 MP, 45 CT.
Power: 20; +6 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 2d10, M. Armor Water damage.

Typhon

Keywords: Magic, Action, Target: Group, Elemental: Wind, Dezone
Cost: 20D/F10, 100 MP, 50 CT.
Power: 16; +6 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 2d10, M. Armor Wind damage. In addition, each target has a flat 30% chance to be removed from battle; enemies which suffer this fate do not grant experience, gil, or item drops. This additional effect does not trigger in Boss encounters.

Alexander

Keywords: Magic, Action, Target: Group, Elemental: Holy
Cost: 20D/F10, 125 MP, 65 CT.
Power: 20; +6 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 2d12, M. Armor Holy damage.

Anima

Keywords: Magic, Action, Target: Group, Elemental: Shadow
Cost: 20D/F10, 125 MP, 65 CT.
Power: 20; +6 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 2d12, M. Armor Shadow damage.

Cactuar

Keywords: Magic, Action, Target: Group
Cost: 30D/F10, 150 MP, 70 CT.

On a successful Mind, M. Evasion check, deals 1000 damage. This Ability is not subject to the damage cap.

Odin

Keywords: Magic, Action, Target: Group, Death
Cost: 30D/F10, 140 MP, 65 CT.
Power: 22; +6 per Rank.

On a successful Mind, M. Evasion check, inflicts Condemn (4). Enemies which are immune to Abilities bearing the Death keyword instead take (Power × MAG) + 3d8, M. Armor damage.

Seraph

Keywords: Magic, Action, Target: Group, Recovery
Cost: 30D/F10, 140 MP, 65 CT.
Power: 22; +6 per Rank.

Restores (Power × MAG) + 3d8 HP.

Hades

Keywords: Magic, Action, Target: Group, Status: Leech, Status: Confuse, Status: Sleep, Status: Silence, Status: Slow, Status: Stop
Cost: 30D/F10, 150 MP, 70 CT.

On a successful Mind, M. Evasion check (roll once per status), inflicts Leech (U), Confuse (4), Sleep (4), Silence (4), Slow (4), and Stop (4).

Bahamut

Keywords: Magic, Action, Target: Group
Cost: 30D/F15, 180 MP, 80 CT.
Power: 30. +8 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 3d12, M. Armor damage.

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