Temple Arts

Aqua

Keywords: Magic, Action, Target: Single, Elemental: Water
Cost: 25D/F10, 5 MP, 5 CT.
Power: 4; +4 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 1d8, M. Armor Water damage.

Haste

Keywords: Magic, Action, Target: Single, Status: Haste
Cost: 35D/F15, 10 MP.

Bestows Haste (4).

Silence

Keywords: Magic, Action, Target: Single, Status: Silence
Cost: 35D/F15, 25 MP.

On a successful Mind, M. Evasion check, inflicts Silence (4).

Astra

Keywords: Magic, Action, Target: Single, Status: Astra
Cost: 35D/F15, 40 MP.

Bestows Astra (4).

Rasp

Keywords: Magic, Action, Target: Single, Drain
Cost: 25D/F10, 1 MP, 20 CT.
Power: 4; +4 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 1d8, M. Armor MP damage and restore equivalent MP for the user.

Cheer

Keywords Magic, Action, Target: Single
Cost: 50D/F35, 60 MP.

Reduce target's delay by 50%.

Bonecrusher

Keywords: Reaction, Trigger: Physical Melee Damage

When triggered, (Agility × 3) chance to immediately counterattack, dealing 150%, Armor damage to the target.

Soul Sphere

Keywords: Magic, Action, Target: Group, Drain
Cost: 20D/F10, 80 MP, 40 CT.
Power: 8, +6 per Rank.

On a successful Mind, M. Evasion check, deals (Power × MAG) + 2d8, M. Armor MP damage. Equally distribute 50% of the total damage dealt as MP restored to each party member.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License