White

Cure

Keywords: Magic, Action, Target: Single, Recovery
Cost: 25D/F10, 5 MP, 5 CT.
Power: 4; +4 per Rank.

Restores (Power × MAG) + 1d8 HP.

Basuna

Keywords: Magic, Action, Target: Single, Recovery
Cost: 20D/F10, 15 MP, 10 CT.

Removes Berserk, Defaith, Debrave, Deprotect, Deshell, Slow, Sleep, Silence, Element-Averse. Reduces all other status conditions by two and gives Leech a duration of 4 if it is Unlimited. This Ability may not reduce any duration for conditions it does not remove below 1.

Reraise

Keywords: Magic, Action, Target: Single
Cost: 35D/F15, 20 MP.

Bestows Reraise (U). This condition automatically terminates when its effects trigger.

Cura

Keywords: Magic, Action, Target: Single/Group, Recovery
Cost: 20D/F10, 30 MP, 20 CT.
Power: 8; +5 per Rank (Single), +4 per Rank (Group).

Restores (Power × MAG) + 2d8 HP.

Esuna

Keywords: Magic, Action, Target: Single, Recovery
Cost: 20D/F10, 50 MP, 30 CT.

Removes all negative conditions except Unconscious.

Raise

Keywords: Magic, Action, Target: Single, Recovery
Cost: 20D/F10, 60 MP, 30 CT.

Removes Unconscious and restores 25% of the target's maximum HP. This Ability may not be cast on targets who are not Unconscious.

Curaga

Keywords: Magic, Action, Target: Group, Recovery
Cost: 20D/F10, 70 MP, 40 CT.
Power: 12; +6 per Rank.

Restores (Power × MAG) + 2d10 HP.

Arise

Keywords: Magic, Action, Target: Single, Recover
Cost: 20D/F10, 90 MP, 60 CT.

Removes Unconscious and restores the target to full HP. This Ability may not be cast on targets who are not Unconscious.

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